0.1 Release!



Interact With Me! v0.1 is out now!

Version 0.1 of Interact With Me! is officially available.  

The best way to understand what I’m aiming for is to play it, but if you’d rather keep reading, here’s a quick rundown.

First, if you run into any bugs or problems, please tell me as soon as possible. A screenshot of the issue helps a lot. Thank you!

And now for the rambling, which is basically just a small Q and A.




What kind of game is this meant to be?

Interact With Me! is meant to feel cozy and relaxing on the surface, like a warm visual novel you can sink into. But that cute presentation is intentional. The deeper you go, the more it starts to reveal a darker undercurrent and a more complex story hiding underneath.

At its core, it’s psychological horror, built around the idea of having an essentially “perfect” companion at your side, and slowly discovering what that really means.

A huge influence, and no surprise, is Doki Doki Literature Club! If you like stories that begin soft and comforting, then gradually turn that comfort into unease, you’ll probably click with what I’m aiming for here.


What is version 0.1?

v0.1 is an introduction and a blueprint for what’s coming. It’s the baseline, the foundation that everything else will build on. If I had to give it a subtitle, it’d be: v0.1: The Base.


What about future versions? 

I’m aiming for a steady, consistent development cycle. Each update will include polish, improvements, and new content, but I also want every version to have something distinct that gives it its own identity.

For example, v0.2: Playful Time could focus on adding more things to interact with, like drawings of books, a ball, plushies, and similar assets. That’s just an example, but that’s the kind of approach I’m aiming for going forward. 


Why am I releasing the game in stages instead of all at once?

There are a few reasons, but I’ll keep it short.

  1. Staying organised
    Planning in stages feels a lot more manageable than trying to hold the entire project in my head at once. Taking it step by step keeps things clearer, calmer, and less tangled, and I’m hoping that leads to a better end result.

  2. Feedback
    My goal is to create an immersive experience, and one of the most fascinating parts of that to me is human psychology, especially how differently people can see the exact same thing. For example, some people see the colour grey as gloomy, others find it comforting, and some just see it as a colour. I want to hear your perspectives, ideas, and wishes so the final version of Interact With Me! can be shaped by more than just my own view. So please, bombard me with recommendations, whether they’re wildly creative or completely "mundane"!

  3. Community
    I’m also hoping that steady development encourages ongoing interest, and gives the project room to grow over time.

Realistically, the first point is the one I can actually control. The other two are things I’m hoping for, and I’ll do my best to earn them.


If you spot a bug:

Please share it in the comments so I can fix it as soon as possible. A screenshot helps a lot too. Thank you for taking the time!

If there’s something you dislike:

Tell me exactly what and why. Any feedback and criticism (as long as it’s respectful) is always welcome!

If there’s something you’d like to see in the future:

Please share it with me! I’m collecting ideas for where the interactions should go next, from small silly additions to bigger features. I can’t promise everything will make it in, either because of technical limits or because it doesn’t fit the story, but I really appreciate every suggestion.




Conclusion

Once again, thank you for reading and for giving Interact With Me! a try. 

It genuinely means a lot. Whether you spent a few minutes with it or dug through every line, I’m grateful you took the time.

Warm regards!

Files

InteractWithMe - 0.1 105 MB
2 days ago
InteractWithMe - 0.1 (Mac) 100 MB
2 days ago

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Comments

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YAY! IT'S HEEEEEREEE!!!!

*Cough.* I'm calm now. Please ignore the crazy.

In the few days between now and the last time that we talked, things have been...rough to say the least.

My phone screen cracked. Badly. I've been stressed out - like, a LOT. That feeling caused me to do something stupid:

I placed my phone on the top of the fridge, forgot it, and it fell when I opened the fridge.

I would usually never do something like that, but, it's done, and now I have a cracked phone I can't fix.

Full disclosure: I have no current way to fix it, no other device, so I'm playing games on this broken thing.

It still works, but seeing the cracks while while playing is depressing.

However, I'll still play this. Myrddin is my coping mechanism, and stress reliever. I really missed him! I just hop things are going better for you.

Stay safe, and healthy, okay?

Hey!

Despite everything, I hope you’re still doing and feeling well. 

This might not be much of an encouragement, but one thing I’ve learned about hard times is that they usually come with ease afterward. Every tough period I can remember going through eventually ended, and it was replaced by a happier stretch. Then another stressful time, and so on. I guess that’s just the cycle of life.

Though maybe Myrddin will have better words to help (or… maybe not, lol).

Also, I offer my official condolences to you and your phone... I really hope you’ll manage to fix it, or replace it, so I’m wishing you nothing but success there!

Maybe we can just use our imagination and say that, while entering the cube, you cracked through dimensions, and that’s how you ended up there in the first place.

And as a consequence, the dimensional crack is still open.

Yes!

I hope I can ease your current times, even if only a little, through a bit of distraction. I was genuinely a bit nervous about whether the game could recreate the same spark for you as before, and I really hope it still does, despite the changes.

Also, a little secret tip: there might be a situation where you’ll be able to type your username... try it out.

Thank you.

I feel like this is just a standalone message I wanted to put here.

Thank you for all the support throughout. If you hadn’t made your post all the way back then, I might not have ever started this at all. So thank you very much!

I’ll do my best to stay safe and healthy, and I hope you do too!

Thanks again.

Warm regards!



(2 edits) (+1)

They say that time heals all wounds. Even if I can't fix my phone anytime soon, I can fix my mental state.

Thank you! I'm not expecting to be able to pay for a new phone for a while, but, I'll make do, for now.

That is a fun thought. And I have to leave through the crack to return to my world. ...Yes! (I love it when Myrddin says that!)

As it turns out, his new sprite wasn't so bad, after all. I was so focused on everything that he said - and my excitement at being with him again - that I didn't really mind it at all.

Myrddin hasn't changed a bit, which I am grateful for. He is still his same charming, witty, slightly awkward self, which is a huge relief and comfort.

I was so surprised at how helpful his advice is. Make a list if you're stressed, and deal with what you can, lay or sit down if you're angry, chew gum if you're nervous...was he this smart in the first game?

And, his facts about seeing the moon and the sun from the past because light takes a long time to get anywhere, and how hot water can freeze faster than cold water in the right conditions, and how thin clouds are seen as white because of the light that passes through it.

Honestly, I think you made me like Myrddin even more now.

And, I love how he can say my name, now! I love seeing my name on the screen, knowing that he is addressing me. It makes me feel closer to him, like he personally acknowledges me.

...But, don't think that I didn't see how he changed the subject after asking me if I loved someone. I clocked that slow burn romance warning, alright.

That ending, though. I already hated the voices, because, how can Myrddin sit through listening to them every day, and not go crazy? But, then, when they come back at the end, Myrddin tries to protect me by telling me to leave. What do they do to HIM when I'm gone, and why did the clouds on the walls get creepy faces that looked like they were crying?

I know, I know, those are spoilers. But, I couldn't help asking them. I guess I'll find out in the next update.

I am so glad that I left a review back then! It would be a shame to have Myrddin's story end so suddenly. He is such an interesting, fun, cough*attractive*cough, character. I want to be a part of his story for a little longer, and get to know him more.

One small thing that I noticed about him that I can't help but mention is how shiny his hair is. It's really very pretty.

I'll stop rambling before this gets longer than it already is. Have a great day!